Sunday, March 16, 2014

Elves of Eroc

In the World of Eroc, tales attest to elves or faerie-kind being one of the ancient races who are skilled in magic and martial prowess. They are also known to be ambivalent towards humans capable of either helping or hindering them. The elves are very "different" and some would say soulless as compared to the other races.
King of Elfland and court
Faerie-kind varies greatly in size and appearance, with the smallest being no larger than one in inch and the tallest known to top seven feet in height. They also seem to align themselves into two distinct groups that seems to somewhat govern their alien nature. Each elf belongs to either the Seelie (basically good) or the Unseelie (bad) courts. The Seelie court is overseen by the Queen of Elfland and the Unseelie court by the King of Elfland.

Unlike most of the other races, they can't be raised from the dead or resurrected. Their life force returns to the faerie realm where they are reincarnated and start an immortal life anew. All elves are know to have a range of odd or strange traits unique to each. For example some elves have unusual bodily scents, or bleed butterflies when wounded. Others have had hollow chests, or limbs of living wood.

Being soulless they have a lesser innate fear of the undead. If an elf is slain by undead they will never rise as undead creatures, nor will Animate Dead spells work on any of the faerie-kind. Elves are not paralyzed by the attacks of ghouls or ghasts, though a Vampire can still hypnotize them.

Because they have no soul, there are no Clerics among them. It is believed this is because they are already actually a sort of physical embodiment of the natural world. Not to say elves have not referred to Gods or other supernatural patrons, they just do not deal with them in the same fashion as the younger races.

A list of various types of Elf-kind:
Pixie
Brownies, Pixies, Sprites etc.
 These are the smallest in size and max out around 2 feet in height. They always have wings of some sort and
are believed to be able to turn invisible at will. Even though they are so small their weapons deal damage as the full sized races do. They also appear as small wisps of light or floating glitter. This type can speak the languages of many woodland creatures and will never be attacked by any but the most twisted or vicious.

Cobbler Elf
Cobbler, House elves, Gnomes, Hobs
 Generally no larger than three feet but sometimes smaller, these elves are quite nimble and excellent craftsmen. In the realm of fairy they are responsible for the Mithril armor and weapons all fey use in battle. This group secretly lives among human villages and have unspoken trade relations with humans. They can be coaxed into doing odd jobs or aiding in a difficult task with saucers of cream or an offering of sweet pastries or small sentimental treasures. This type rarely adventures, but are quite formidable if they join a group.

A half elf seeking his due.
Half elves
 The most common type that humans are actually used to adventuring with. They range in height from four to a little over five feet in height and make up the vast majority of elves encountered throughout the Wilderlands. Generally living in and around spooky wooded glens, hills, and ancient trees. The name Half elf was given by humans to this type of faerie-kind because they tend to be closest to humans in their range of emotions and personalities.

Courtly Elf
Courtly Elves
 Rarely encountered outside of Elf-land, they are very mysterious and generally are present when the bizarre laws of faerie kind must be enforced.


Wood elf
Wood elves are also rarely encountered unless one strays too deeply into a faerie glen or brings about their wrath by ignoring the laws of nature itself.

What does all this mean in game?

Magic & Elves:
Elves are innately magical in the World of Eroc. Their ability to cast spells is part of them physically. In this regard they do not need nor will they create spell books. As an Elf goes up in level his ability to draw upon the magic of the faerie realm increases and it is from here they gain access to more spells. An Elf character will still roll to "learn" a new spell and if he fails can try again the next time he can learn a spell.


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