Wednesday, December 31, 2014

Marvel Super Heroes: Part 2 Day of the Ape!

Here is the last part of the awesome Marvel Super Heroes game I ran at the Public Library.

Our Heroes had saved the Halloween festivities and everyone had a great time. The Mayor scheduled a press conference for the  following morning at which to thank the Super-powered Heroes of Palm City.

Many citizens were gathered for the Mayor's event and he spoke to the crowd as our Heroes stood behind him on the small stage. Just as the City Official reached the point where he was going to ask the Amazing Friends to step forward, a terrible crashing noise drew everyone's attention. The park was surrounded by three 30ft tall robot-apes!
A voice emanated from each robot proclaiming, "If I cannot be honored for technical genius, then I shall be feared!"

The robots began to smash everything around them! The Amazing friends sprung into action led by American Woman. Two last minute heros joined in for this battle: The speedster of the Amazing Friends - Fast Track!
and the feisty horticultural heroine - Wood Nymph
Working together the Heroes split up and half the team set to saving civilians from the rampaging robots and setting a safe perimeter, while the others directly engaged the vile machines! It was soon discovered that the Robo-apes could fire Laser beams from their eyes!!! As the battle raged, Wood Nymph spied an odd individual hiding in the bushes, she and Fast Track confronted this person only to discover  -

Professor APE!

The Professor was a Robotics Genius controlling the giant APE machines. Just then another monkey-masked figure joined the fray knocking Fast Track away from the evil genius! It was the Professor's body guard Chuck empowered with APE like Strength and Agility by a Super-Monkey Serum!?!
Super powers were used, a grand battle of heroic proportions finally ended with the Amazing Friends victorious and sending the Professor off to jail!

All in all a good time was had by everyone, and they enjoyed the ease of the Classic Marvel system!
I look forward to bringing the Amazing Friends back for other adventures in 2015!


Sunday, December 28, 2014

Wine Cellars of Duke Marqest: A B/X Labyrinth Lord Dungeon

The following is a play session from my Basic/Expert - Labyrinth Lord Dungeon of my own devising. It has lived for some time in a nebulous form and grows slightly now and again as I come back and revisit it with small forays by various groups of adventurers.

On April 16th 2011, four players entered the fabled cellars of the long dead Duke...

I used Blackrazor's "100 Reasons the Characters are Together" and "B/X Headgear" charts. Abilities were 3d6 in order with max HP for first Level. I also allowed each player to choose either a Henchman or Hirelings. If Henchman was chosen you roll up a 2nd PC that must be the same class as your PC. This character is theirs to control and is loyal to the first PC. If Hirelings are chosen you must spend 10gp to recruit applicants and the "Meatshields" generator to get a list of candidates to be interviewed for the job.

The party was comprised of:
Wife: Dechlin the Elf and Henchwoman Valiah the Elf
Daughter: Ellene the elf, chose Hirelings but wanted none to start.
Mike C.: Vexus Lustmort M-U and Henchman M-U apprentice
Mike J.: Silas Pratt the Fighter with a 3 Chr, he chose Hirelings because of the challenge it presented.

Our B/X Headgear was:
Dechlin - Black Hood, Valiah - Conical Princess hat
Ellene - jeweled tiara
Vexus - Demon faced Helm, Henchman - Hood w/long heavy scarf
Silas Pratt - Leather hat
Vexus Lustmort

The Reasons the Party were together:
Vexus burned down Silas Pratt's home and told him to seek his fortune in the Wine Cellars.
Silas knew Dechlin from the Tavern where they play darts.
Dechlin knew Ellene from a prior failed adventure.
Ellene had heard of Vexus the pyromaniac.

Silas ended up hiring a Dwarf man-at-arms because of his hatred for goblins and infravision.

The party forced their way into the eastern tower of the gatehouse where they uncovered a staircase to the storerooms below the tower. A horde of giant rats were encountered and Vexus made use of his "Fireballs" (hurled flasks of oil with burning rags) to start a conflagration that quickly got out of hand! The party retreated back above ground and waited for the flames to die out before returning. In the charred remains they discovered a cracked potion bottle and dwarf short sword bearing the inscription "Gifar Grimas" on the blade. The burnt belt and scabbard were left behind. They then descended the iron rungs down the bottomless shaft. They got off at the first landing and discovered an iron door that had been left open. Following a short hall, they came into a foyer area with a large wood paneled wall with a stout oak door and used a crowbar to pry it open. Beyond was a wine cellar with rows of bottle racks. The party stayed within 30ft or so of the doorway and found seven bottles they felt were worth taking. They also came across a fully armored warrior that seemed to be made of glass. Suddenly a spectral figure emerged from a rack taking the party by surprise, it seemed angry and attacked Dechlin causing him to age 100 years!!! They were able to beat a hasty retreat back to town.

They were last seen Carousing at the Dog & Bone Tavern in Marqest Village.
Silas Pratt

Tuesday, December 2, 2014

Star Frontiers Chapter 4 Prologue: Planet of Mystery


Slave City One:
"There is too much at stake here and failure is not an option. I want these troublesome survivors found sooner than later! Captain Straub, I feel you will complete this mission for me to my satisfaction. Especially since they killed your little brother."

"AAaahhhrrr, Big Tiny will be avenged and the Pan-Galactic scum eaters will pay in blood! I'll bring you their heads on a platter Star Devil, you can count on me!"


Somewhere on Volturnus:
"I must reveal myself sooner than anticipated, the Time-Walker warned me that this could happen. Hopefully the Chosen one and his companions will be enough to turn the tide that is coming. All things must change..."

Deep in the desert:
The signal has been sent, soon they will respond. Those who opposed us before are no more. We will return and take what we want, we will cleanse and enslave. We will destroy all who would resist. The signal has been sent.

Get ready to return to: VOLTURNUS, Planet of Mystery!